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Getting to Blinky 4.0
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  • Introduction to GTB 4.0
  • Schematic Capture (GTB 4.0)
    • Creating Schematic Symbols
    • Finishing The Schematic
  • Creating Libraries and Footprints (GTB 4.0)
    • Creating A New Library And Footprint
    • Library Setup and Part Association
  • Layout and Output (GTB 4.0)
    • Creating The Layout
    • Generating Gerbers and Ordering Boards
  • Simulating and Building Blinky (GTB 4.0)
    • SPICE simulation
    • Ordering Parts
    • Building Blinky

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